Assignemnt to implemet A* search algorithm, utilizes robocode.
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robocode-astar-search/src/world/RouteFinder.java

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package world;
import robocode.control.*;
//import world.Coordinate;
//import robocode.control.events.*;
public class RouteFinder {
public static void main(String[] args) {
// Location of the robocode, e.g. "C:/robocode"
String location = "/opt/robocode";
// Setup battle parameters
int numberOfRounds = 1;
long inactivityTime = 10000000;
double gunCoolingRate = 1.0;
int sentryBorderSize = 50;
boolean hideEnemyNames = false;
// Create the RobocodeEngine
RobocodeEngine engine = new RobocodeEngine(new java.io.File(location));
// Show the Robocode battle view
engine.setVisible(true);
Generator gen = new Generator();
// Create the battlefield
int NumPixelCols = Generator.COLS * Generator.PX_STEP;
int NumPixelRows = Generator.ROWS * Generator.PX_STEP;
BattlefieldSpecification battlefield = new BattlefieldSpecification(NumPixelCols, NumPixelRows);
/*
* Create obstacles and place them at random so that no pair of obstacles are at the same position
*/
RobotSpecification[] modelRobots = engine.getLocalRepository("sample.SittingDuck,myrobot.FirstRobot*");
RobotSpecification[] existingRobots = new RobotSpecification[Generator.NUM_OBSTACLES + 1];
RobotSetup[] robotSetups = new RobotSetup[Generator.NUM_OBSTACLES + 1];
int NdxObstacle = 0;
for (Point p : gen.obstacles) {
// added offset so the tanks are in the middle of the tiles
double InitialObstacleCol = (double) p.getX();
double InitialObstacleRow = (double) p.getY();
existingRobots[NdxObstacle] = modelRobots[0];
robotSetups[NdxObstacle++] = new RobotSetup(InitialObstacleCol, InitialObstacleRow, 0.0);
}
/*
* Create the agent and place it in a random position without obstacle
*/
existingRobots[Generator.NUM_OBSTACLES] = modelRobots[1];
double InitialAgentCol = (double) gen.start.getX();
double InitialAgentRow = (double) gen.start.getY();
robotSetups[Generator.NUM_OBSTACLES] = new RobotSetup(InitialAgentCol, InitialAgentRow, 0.0);
/* Create and run the battle */
BattleSpecification battleSpec = new BattleSpecification(battlefield, numberOfRounds, inactivityTime, gunCoolingRate,
sentryBorderSize, hideEnemyNames, existingRobots, robotSetups);
// Run our specified battle and let it run till it is over
engine.runBattle(battleSpec, true); // waits till the battle finishes
// Cleanup our RobocodeEngine
engine.close();
// Make sure that the Java VM is shut down properly
System.exit(0);
}
}