|
|
|
@ -74,10 +74,10 @@ public class BattlefieldParameterEvaluator { |
|
|
|
|
RobotSetup[] robotSetups = new RobotSetup[2]; |
|
|
|
|
for (NdxBattle = 0; NdxBattle < NUMSAMPLES; NdxBattle++) { |
|
|
|
|
// Choose the battlefield size and gun cooling rate
|
|
|
|
|
// BattlefieldSize[NdxBattle] = rangedRand(rng, MINBATTLEFIELDSIZE, MAXBATTLEFIELDSIZE);
|
|
|
|
|
// GunCoolingRate[NdxBattle] = rangedRand(rng, MINGUNCOOLINGRATE, MAXGUNCOOLINGRATE);
|
|
|
|
|
BattlefieldSize[NdxBattle] = MAXBATTLEFIELDSIZE * (0.1 + 0.9 * rng.nextDouble()); |
|
|
|
|
GunCoolingRate[NdxBattle] = MAXGUNCOOLINGRATE * (0.1 + 0.9 * rng.nextDouble()); |
|
|
|
|
BattlefieldSize[NdxBattle] = rangedRand(rng, MINBATTLEFIELDSIZE, MAXBATTLEFIELDSIZE); |
|
|
|
|
GunCoolingRate[NdxBattle] = rangedRand(rng, MINGUNCOOLINGRATE, MAXGUNCOOLINGRATE); |
|
|
|
|
// BattlefieldSize[NdxBattle] = MAXBATTLEFIELDSIZE * (0.1 + 0.9 * rng.nextDouble());
|
|
|
|
|
// GunCoolingRate[NdxBattle] = MAXGUNCOOLINGRATE * (0.1 + 0.9 * rng.nextDouble());
|
|
|
|
|
// Create the battlefield
|
|
|
|
|
BattlefieldSpecification battlefield = new BattlefieldSpecification((int) BattlefieldSize[NdxBattle], |
|
|
|
|
(int) BattlefieldSize[NdxBattle]); |
|
|
|
|