removed rng range function

master
Peter Babič 9 years ago
parent c9f30d60b1
commit fd2e4d52cc
  1. 42
      src/neural/BattlefieldParameterEvaluator.java

@ -6,26 +6,21 @@ import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.util.Random;
import javax.imageio.ImageIO;
import org.encog.engine.network.activation.ActivationSigmoid;
import org.encog.ml.data.basic.BasicMLData;
import org.encog.neural.data.basic.BasicNeuralDataSet;
import org.encog.neural.networks.BasicNetwork;
import org.encog.neural.networks.layers.BasicLayer;
import org.encog.neural.networks.training.propagation.resilient.ResilientPropagation;
import robocode.BattleResults;
import robocode.control.*;
import robocode.control.events.*;
public class BattlefieldParameterEvaluator {
// Minimum allowable battlefield size is 400
final static int MINBATTLEFIELDSIZE = 400;
final static int MAXBATTLEFIELDSIZE = 4000;
// Minimum allowable gun cooling rate is 0.1
final static double MINGUNCOOLINGRATE = 0.1;
final static double MAXGUNCOOLINGRATE = 10;
final static int NUMBATTLEFIELDSIZES = 601;
final static int NUMCOOLINGRATES = 501;
@ -39,7 +34,7 @@ public class BattlefieldParameterEvaluator {
static int NdxBattle;
static double[] FinalScore1;
static double[] FinalScore2;
public static void main(String[] args) {
double[] BattlefieldSize = new double[NUMSAMPLES];
double[] GunCoolingRate = new double[NUMSAMPLES];
@ -66,10 +61,8 @@ public class BattlefieldParameterEvaluator {
RobotSetup[] robotSetups = new RobotSetup[2];
for (NdxBattle = 0; NdxBattle < NUMSAMPLES; NdxBattle++) {
// Choose the battlefield size and gun cooling rate  
// BattlefieldSize[NdxBattle] = MAXBATTLEFIELDSIZE * (0.1 + 0.9 * rng.nextDouble());
BattlefieldSize[NdxBattle] = rangedRand(rng, MINBATTLEFIELDSIZE, MAXBATTLEFIELDSIZE);
// GunCoolingRate[NdxBattle] = MAXGUNCOOLINGRATE * (0.1 + 0.9 * rng.nextDouble());
GunCoolingRate[NdxBattle] = rangedRand(rng, MINGUNCOOLINGRATE, MAXGUNCOOLINGRATE);
BattlefieldSize[NdxBattle] = MAXBATTLEFIELDSIZE * (0.1 + 0.9 * rng.nextDouble());
GunCoolingRate[NdxBattle] = MAXGUNCOOLINGRATE * (0.1 + 0.9 * rng.nextDouble());
// Create the battlefield
BattlefieldSpecification battlefield = new BattlefieldSpecification((int) BattlefieldSize[NdxBattle],
(int) BattlefieldSize[NdxBattle]);
@ -197,33 +190,4 @@ public class BattlefieldParameterEvaluator {
System.out.println("Err> " + e.getError());
}
}
/**
* Returns a pseudo-random number between min and max, inclusive. The difference between min and max can be at most
*
* @param min
* Minimum value
* @param max
* Maximum value. Must be greater than min.
* @return Double between min and max, inclusive.
* @see java.util.Random#nextDouble(int)
*/
private static double rangedRand(Random rng, double min, double max) {
// Make sure the randomizer was initialised
if (rng == null)
throw new RuntimeException("PRNG not initialised prior to call");
// Check for the limit
if (Double.valueOf(max - min).isInfinite())
throw new RuntimeException("Value od max - min is infinite. Change the range.");
// nextInt is normally exclusive of the top value, so add 1 to make it inclusive
double randomNum = min + (max - min) * rng.nextDouble();
// int randomNum = rng.nextDouble((max - min) + 1) + min;
return randomNum;
}
}

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