RESTART GAME | GAME OVER
{#each circles as _, i} {#if circles[i] == hole}
change(i)}> {i}
{/if} {#if circles[i] == pole}
change(i)}> {i}
{/if} {#if circles[i] == pick}
change(i)}> {i}
{/if} {#if circles[i] == dest}
change(i)}> {i}
{/if} {/each}