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Peter Babič b654bd76c2
fix license web
3 years ago
assets update preview 3 years ago
cypress fix cypress 3 years ago
public fix white background and relative paths for itch 3 years ago
src fix email address 3 years ago
.gitignore fix white background and relative paths for itch 3 years ago
.prettierrc initial commit 4 years ago
LICENSE fix license web 3 years ago fix license 3 years ago
cypress.json insert test restart game 4 years ago
package-lock.json fix cypress 3 years ago
package.json fix cypress 3 years ago
postcss.config.js implement tailwind 3 years ago
rollup.config.js prepare for release 3 years ago
tailwind.config.js fix white background and relative paths for itch 3 years ago

A colorful, relaxing HTML5 puzzle game. Play at

Consider donating on Buy Me a Coffee to sustain domain costs.


Technologies used


Thanks for my girlfriend Sara for showing me the IRL version, she played it when she was a little kid. The photo of IRL triangles for the interested in in my humble blog hosted on this domain (currently running Sapper, so no Tailwind there yet).

Thanks also to Carlos Ferreira for the for showing me this tech stack is possible and works nicely together. Since I have found Squares, I wanted to do such project. Now it is a reality. Go play a version Carlos made too it, it's a lot of fun.


You can clone this repo and run the code yourself. Standard Svelte run commands apply.

npm run build && npm run start
## OR
npm run dev

Now navigate to https://localhost:5000


A test run can be invoked via Cypress.

npx cypress run
# OR
npx cypress open

The game must be running in a different terminal before that. It requires the server running beforehand, you can utilize start-server-and-test to overcome this. Practices vary.

Please note that there is a problem of clicking to multiple elements, that I did not find a solution to yet, that happes during test.


  • ad
  • update icons
  • manage UI buttons
  • fix undo missing animation
  • fix undo when circle picked
  • add about page
  • fix victory / gameover modal
  • handle U, R and A keypresses
  • polish the App.svelte, it is too large
  • fix the problem of top row getting out of the screen